January 25, 2010

Saul Bass: On Making Money vs Quality Work

I want everything we do—that I do personally, that our office does—to be beautiful. I don't give a damn whether the client understands that that's worth anything or that a client thinks it's worth anything or whether it is worth anything. It's worth it to me.

– Saul Bass

[via Motionographer]

December 11, 2009

iPhone Apps for Designers/Post Production

I'm not afraid to admit that I'm slightly addicted to my iPhone. It's a really useful piece of tech, not just for communication, but for my work as well. Here's a list of apps I use almost daily for my motion design & post production work :

WhatTheFontWhat The Font (Free, iTunes Link)
Take a picture of a sign, layout, billboard, or pretty much anything and upload it to What The Font. It operates much like the website and can be a lifesaver. Though it can be tricky to get matches back unless you have a 3G S, as the fixed focus camera on the original and 3G iPhones makes it tricky to get a decent picture.

Colorscliqcliq Colors ($2.99, iTunes Link)
Choosing the right colors for a project is important and inspiration can come from anywhere at any time. Chose your own colors (up to 16) or use a photo as the basis for the palette. You can work in RGB, HSB, Gray or CMYK (for you print designers). When you're done you can name & rate your palette, or even send it in an email. The email is especially thorough, providing ACO, ASE, Office Open XML Color Theme, bitmap, plaintext, and CSV file formats, along with a preview.

ColorSlideColorSlide (Free, iTunes Link)
Speaking of color palettes, you're probably familiar with Adobe Kuler. ColorSlide is basically an iPhone front-end allowing you to search, browse, and bookmark the palettes. Unfortunately, there's no way to sign in with your Kuler account, though you can email links.

ColourMill Colour (Free, iTunes Link)
A great little photo adjustment app by The Mill. Allows you to chose from predefined looks or adjust lift/gamma/gain (both luminance & separate RGB) and saturation on your own.

PSMobilePS Mobile (Free, iTunes Link)
From Adobe themselves. Crop, adjust exposure/saturation/tint, apply filters and save & upload your completed image to photoshop.com. I admit I don't use this too often, but it's handy to have.

AnimTimerAnimation Timer ($4.99, iTunes Link)
Tap out timing for your animation. It's similar to the "lap" feature on stopwatches, though instead of fractions of a second, you get frames, 35mm footage or timecode. It's handy for timing everything from edits to complex character animation.

EditCalcEditCalc ($0.99, iTunes Link)
A simple timecode calculator. Works in 23.98, 24, 25, 29.97, 59.94, and 60 fps. You can also work in varying film footages, from 16mm 1perf all the way up to 70mm 5perf.

DataCalcAJA DataCalc (Free, iTunes Link)
Recently released, this app will calculate storage for varying frame sizes/rates and codecs, and closely mirrors their Mac & Windows calculators in function. You can work in days/hours/min/sec or timecode. What I really like about the app is you can chose between working in KB (1000 bytes), KiB (1024 bytes) or even Bits, which is handy if you're working in Snow Leopard. One complaint is that they don't offer 720p24 as a preset, though you can use custom setups, so it's not that big of a deal. When you're all done you can mail a summary of your calculation; useful if you're on set and need to let your assistant know what's coming.

iBlueSkyiBlueSky ($9.99, iTunes Link)
If you're not familiar with mind mapping, you might not care much about this app. But it's hands-down the best app for this purpose. What I really like is that I can email my maps as OPML files (along with other formats) and open it up with OmniOutliner on my Mac.

PocketVFXPocket VFX ($0.99, iTunes Link)
This is just for fun. Framestore (vfx credits include Avatar, The Dark Knight, The Golden Compass, and Where the Wild Things Are) has released an app of their own. You, too can have Framestore's power in your own pocket!

Have other favorite design/post apps? Share them in the coments.

October 28, 2009

Produce Before You Consume

The problem is, your mind starts filling up with new information, and there's only so much you can learn in a day before your mind is exhausted.

This is something I admitedly struggle with on a daily basis. Being in a creative industry, I need to create… and not even just for work. I really need to do my own projects to both stay sharp and have an outlet. But it's all too easy to just sit back and consume, whether it be Facebook & Twitter, stories in my feed reader, TV, or even something helpful like tutorials.

Carlos Pero at Web Producer has a great write up of why it's important to create something before consuming something.

(via @MakeCoolShit)

October 1, 2009

Remember When You Were a Kid

I'm really growing tired of this typography treatment, but this video is done very well and I love the message.

[via swissmiss]

July 13, 2009

New Site Design


Over the weekend, I updated the site design. I've been working on it off and on over the past month or so. Thoughts?

February 26, 2009

Helvetica, of course.

Helvetica: the face all print men are talking about.


Print ad for Helvetica from 1966.

[via Daring Fireball]

February 18, 2009

KERN – Typography Nerds Can Have Fun Too

Kern GameThink Tetris, but upside-down, with letters. That's the best way I can think to describe KERN (App Store), a new game for the iPhone. From the site:

KERN is a minimalist typography experience challenging you to precisely place a missing letter into a falling word while avoiding any unnecessary ligatures!  Practice and prove your typographical acumen with a score that gives new meaning to point-size!

The design is beautifully minimal and well thought out. It's also easy to pick up and well worth the $0.99, even if your not into typography. I think this might be my new go-to game.

Video of the game play available after the break.

[via @rohdesign]

Read more

August 12, 2008

Only say yes when it’s yes.

Motionographer has a nice piece up from Bret Ashy of The Ashy Agency about preparing for life in the real (design) world. There are several good tips in here for recent graduates and newcomers as well as freelancers. My favorite:

2. Humbly Go – No matter where you interview, always treat the company as if they’re your top choice. Don’t approach your interviews with any attitude of self-importance. The reason I say this is because one of the companies in your ‘Not in a Million Years” column could be the big star six months from now. If you gave them attitude at your interview, they’ll remember you, and you’ll have burned a bridge at a company that might have moved in your Top Choice column overnight!


Seriously. Don't come off as self-righteous. I've been involved in discussions regarding these people. It's never good.

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