October 28, 2009

Mograph Workflow for NY Times

With so many newspapers seeing decline in their physical circulation, it's nice to see a paper like the New York Times embracing the flexibility of content that the Internet can offer.

Recently, their After Effects workflow was posted on digitalartwork.net. It's a little rough and they fully admit they're new to the mograph game, but it's always interesting to see how someone else works.

Now if only other papers would realize Internet distribution offers more than digital copies of their print.

Here's the New Your Times' demo reel:

October 28, 2009

Produce Before You Consume

The problem is, your mind starts filling up with new information, and there's only so much you can learn in a day before your mind is exhausted.

This is something I admitedly struggle with on a daily basis. Being in a creative industry, I need to create… and not even just for work. I really need to do my own projects to both stay sharp and have an outlet. But it's all too easy to just sit back and consume, whether it be Facebook & Twitter, stories in my feed reader, TV, or even something helpful like tutorials.

Carlos Pero at Web Producer has a great write up of why it's important to create something before consuming something.

(via @MakeCoolShit)

October 16, 2009

Current Desktop

For the extra motivation…

your-own-thing-CENSORED

[click image for uncensored version]

Quote was grabbed from here and slightly restyled to better match my own aesthetics.

October 15, 2009

Making of Classic HBO Intro

A Behind-the-scenes about the "HBO Starship" intro from the 1980s. It's good to remind ourselves how far effects, graphics, & animation have come in only 30 years. I'm also tempted to use some of these techniques digitally.

[via Motionographer]

October 7, 2009

Introducing Post Haste

PostHaste256
UPDATE: Humble pie. I already had to fix a pretty critical bug. Post Haste 1.0.1 has just been released.

One of the more tedious tasks in post, with the exception of rotoscoping, is just setting up a project. A while back, we discovered the usefulness using a template folder to keep everything consistent. Thomas Tomchak at Suite Take goes into great detail about project templates. But we were still duplicating folders, copying and pasting, and renaming multiple files before we could get started. I decided to make the write my own software to make things easier. The result is Post Haste.

Post Haste really just does one thing, but does it well: automatically generates a project folder for you. All you have to do is enter information such as project number, client, etc. and Post Haste will create a project folder with files in place and renamed. It's customizable to allow up to five fields of information and auto-fills certain fields such as date, editor, or suite. Take a look.

Post Haste is completely free. There are no nag dialogues about how you should give me money. Really, I wrote the program for myself to make things easier. But to make things interesting, I'm releasing Post Haste as "luchware." If you find it useful, consider buying me lunch.

October 6, 2009

Something’s Coming…

I'm about to launch something tomorrow. Just a preview:

PostHaste256

main

October 1, 2009

Remember When You Were a Kid

I'm really growing tired of this typography treatment, but this video is done very well and I love the message.

[via swissmiss]

September 29, 2009

Arial vs Helvetica

ArialVsHelvetica

I ran across this quiz today on Ironic Sans: So you think you can tell Arial from Helvetica? Several logos using Helvetica were altered to use Arial. Pretty ingenious test.

I scored 20/20, but Mattell & Toyota were difficult as they are all caps and don't use the tell-tale characters. Of course, it helps that this chart showed up the other day as well.

[via Daring Fireball & swissmiss]

August 26, 2009

Innovative Motion Capture: Mova Contour

MovaContour

Typical motion capture uses tracking points placed on the actor at specific areas. This usually only works really well for skeletal tracking, like position of joints, etc. Though, it has been taken to extremes for films such as Appleseed where many tracking point were placed on actors' faces.

Mova developed something different. It uses phosphorescent makeup & dye to create a random pattern of tracking points across skin & cloth to create pretty damn accurate tracking. You just have to take a look to really understand how it works.

[via @alba]

♥︎ Built with love from Minneapolis. Projects are copyright of their respective clients. All others ©2004-2023 Paul Conigliaro.